//このコードは、[F5]ではなく、エディタの[コンパイル+実行(C)]で実行してください。
#include "hsp3dish.as"
#const SCREEN_WIDTH_SIZE 720
#const SCREEN_HEIGHT_SIZE 1280
#const MINUS_SIZE 250
#module
; ---------- zoomxy(元の横大きさ, 元の縦大きさ, 変更したい横大きさ)
#defcfunc zoomxy int moto_x, int moto_y, int henkou_x
return (henkou_x * 1000 / moto_x) * moto_y / 1000
; ---------- zoomyx(元の横大きさ, 元の縦大きさ, 変更したい縦大きさ)
#defcfunc zoomyx int moto_x, int moto_y, int henkou_y
return (henkou_y * 1000 / moto_y) * moto_x / 1000
#global
plat_form = PLATFORM_WINDOWS
getreq plat_form, SYSREQ_PLATFORM
if plat_form == PLATFORM_WINDOWS {
if ginfo_dispx > ginfo_dispy {
display_size = ginfo_dispx - MINUS_SIZE
} else {
display_size = ginfo_dispy - MINUS_SIZE
}
window_size_width = SCREEN_WIDTH_SIZE
window_size_height = SCREEN_HEIGHT_SIZE
window_size_change_width = display_size
window_size_y = zoomxy(window_size_width, window_size_height, window_size_change_width)
window_size_x = zoomyx(window_size_width, window_size_height, window_size_y)
if window_size_y > ginfo_dispy {
display_size = ginfo_dispy - MINUS_SIZE
window_size_change_h = display_size
window_size_x = zoomyx(window_size_width, window_size_height, window_size_change_h)
window_size_y = zoomxy(window_size_width, window_size_height, window_size_x)
}
screen 0, window_size_x, window_size_y, 0, (ginfo_dispx - window_size_x) / 2, (ginfo_dispy - window_size_y) / 2
scale_x = double(window_size_x) / double(window_size_width)
scale_y = double(window_size_y) / double(window_size_height)
viewcalc vptype_2d, scale_x, scale_y
}
repeat
redraw 0
color 0, 0, 0 : boxf 0, 0, SCREEN_WIDTH_SIZE, SCREEN_HEIGHT_SIZE
redraw 1
await 16
loop
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